Pengembangan Media Pembelajaran Kartu Domino Untuk Materi Nilai Mutlak

Penulis

  • Dornama Putri Lumbansiantar Universitas Indraprasta PGRI
  • Faiza Faiza SMA Negeri 1 Mepanga, Sulawesi Tengah
  • Nathasya Farah Dilla Universitas Indraprasta PGRI
  • Nurfahmi Rachman Haqiqi Universitas Indraprasta PGRI
  • Uswatun Hasanah Universitas Indraprasta PGRI

Kata Kunci:

Mathematics Learning Media, Intellectual Ability, Domino Card, Absolute Value

Abstrak

This research aims is to develop a learning media, namely dominoes as an interesting and interactive learning media, especially on absolute value material. This type of research is development research. This study uses the ADDIE development model, which consists of 5 stages, namely analysis, design, development, implementation and evaluation. The research subjects consisted of 3 students with different intellectual abilities, namely low, middle and high at grade X high school level. The results showed that there was an increase in understanding of mathematical concepts using the developed domino card media.

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Unduhan

Diterbitkan

2021-07-20

Cara Mengutip

Lumbansiantar, D. P., Faiza, F., Dilla, N. F., Haqiqi, N. R., & Hasanah, U. (2021). Pengembangan Media Pembelajaran Kartu Domino Untuk Materi Nilai Mutlak. Journal of Instructional Development Research, 2(1), 1–14. Diambil dari https://eduresearch.web.id/index.php/jidr/article/view/9