Pengembangan Media Pembelajaran Puzzle untuk Materi Fungsi Persamaan Linier Garis


  • Muhammad Ikhsan Universitas Indraprasta PGRI
  • Vira Adfawinata SMA Negeri 2 Sungai Penuh
  • Dessolina Dessolina SMPN 15 Kota Tangerang, Banten
  • Farida Wahyuningtias Universitas Indraprasta PGRI
  • Leonard Leonard Universitas Indraprasta PGRI, Indonesia



Penelitian ini bertujuan untuk mengembangkan media pembelajaran berbasis board game puzzle untuk membantu proses belajar. Metode pengembangan media pembelajaran yang digunakan adalah model ADDIE. Model ADDIE memiliki 5 tahap; 1. Analysis, 2. Design, 3. Develop, 4. Implementation, 5. Evalution. Pengumpulan data melakukan wawancara kepada pakar materi dan pakar media. Hasil pengembangan mengembangkan media pembelajaran yang menarik minat belajar siswa. Hasil pengembangan media pembelajaran menanamkan pesan untuk membentuk karakter siswa.


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Cara Mengutip

Ikhsan, M., Adfawinata, V., Dessolina, D., Wahyuningtias, F., & Leonard, L. (2021). Pengembangan Media Pembelajaran Puzzle untuk Materi Fungsi Persamaan Linier Garis. Journal of Instructional Development Research, 2(1), 29–42.

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